Mookie's Path of Psykeeper

Mookie at 19h54
03
Jul
2010
Mookie's Path of Psykeeper

Table of Contents

  1. Introduction to Psykeepers
  2. Pros & Cons
  3. The Skills of a Psykeeper
  4. Builds for Psykeepers
  5. Equipments
  6. Jewelry
  7. Credits/Disclaimer

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Well hello peepz , My psy is walking normal like every1 else but i don't want that. How do i change it back to the flying walk Please !!?
which will pwn which? and which class has the better advantage and better stronger atks of killing other clases.....
hehe whats the best psykeeper armor: is it 105(psykon) 120(bloody) 125(?) [url=http://flyff-wiki.gpotato.com/index.php/Psykeeper_Armor#Reffiro.2FRephira]psykeeper armor(wiki)[/url also, what weapon is better bloody(hp) ancient(dmmt) tnx
who do you think is stronger Post reply with: Reason and more proofs xD!
You mentioned this "Path working" in the "go button" thread /psyche-talk-f11/the-go-button-t8105.htm Could you please go into a bit more detail on this or give an example. This is an area I have quite an interest in. I do some
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03/07/2010 at 19h54 by "Mookie"